Elbow Plate.
Duplicated the Dynamesh blockout, mirrored it for symmetry.
ZRemeshed at low/standard settings, subdivided, and stored a morph target.
Added seam lines and surface details using alphas, masking, and the Move tool.
Duplicated the Dynamesh blockout, mirrored it for symmetry.
ZRemeshed at low/standard settings, subdivided, and stored a morph target.
Added seam lines and surface details using alphas, masking, and the Move tool.